The Equipment Stability Roll Check

The Equipment Stability Roll Check is a rule, that requires you to roll for use of a piece of equipment in an event when the character does not hold the correct specialization to use it. It is a check roll, in order to roll in use of a piece of equipment during an event or scenario.

For example:
 * WM-202: Wall Maiden Grenade requires Demolition Specialization, in order to eliminate the need for the The Equipment Stability Roll Check, but if the character using the piece of equipment does not have the Demolition Profession, then he/she is require to roll a prerequisite roll. If the roll is successful, then the piece of equipment can be used by the character, but if the roll fails, then the equipment will malfunction or cease (depending on the rules of the Dungeon Master) to function until a character with the Demolition Specialization uses it.

The Environment
The environment plays a role in helping decide the rolling scheme for T.E.S.R.C. But the standard rolling scheme, we'll use 50/50, below 50 is equipment failure, and above is fully functioning.

For example:
 * The Desert can have an effect on the equipment, the dryness and the heat of the dessert will affect certain, if not all equipment in the form of overheating, sand jamming, or dehydration. Which will require the Dungeon Master to calculate the rolling scheme for it, and discuss it with the Director (Unless they are the same person.)